grace gwe

overview

professionalin time tec

grad schoolasu · ms ux

Turning complex ideas into
simple, intuitive products.

From early concepts to real-world solutions, designing digital products with purpose and impact.

see the work résumé

selected projects

case studies.

how i work

one loop, run on repeat.

  1. 01research

    Frame the real problem.

    Secondary research first, then primary: qualitative to learn why, quantitative to learn how many.

    secondary · primary · qual + quant
  2. 02design

    Prototype in hours.

    Testable interfaces, with every state and edge case.

    Figma · code
  3. 03testing

    Real people, real tools.

    Usability sessions, assistive tech included. Accessibility audited here.

    usability · WCAG 2.2
  4. 04iteration

    Follow the evidence.

    Rework what testing exposed, then test again.

    analytics · feedback
  5. 05ship

    Build the real thing.

    Production code, measured after launch.

    React · TypeScript

↺and back to research — what shipped becomes the next question

what i bring to each turn
  • product design
  • ux research
  • design systems
  • accessibility
  • frontend
  • interaction
  • ai-native

what people say

in their words.

Grace on a wooded trail, sitting in the mouth of a shelter built from fallen branches
weekends · on the trail

The Human Behind the Work

Off the Clock.

about me

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